Council of magic

The mandate of the council is to represent all mages in local region, and restrict magic from being used in ways harmful to the region. This includes the use of magic in war.

Many of the representatives are from The Company, a business that Lynard set up and the largest group of mages in the region.

Proposed members

  1. Enchanter for businesspeople (Company Man)
  2. Combat mage for the war minded (Company Man)
  3. Seer from the Tower of the Sun
  4. Lynard's Druid friend for the druids
  5. Necromancer or Wizard for the evil spellcasters (Company liked)
  6. Dwarf to represent the dwarves
  7. Elven spellweaver for the elves
  8. Entertainer (Company Man)
  9. Healer (Company Man)
  10. King's representative

Made with
vi! Glenn Butcher / knight