Session Start: Sat Jan 27 19:11:36 2001
[19:11] *** Now talking in #rpg2
[19:11] <kasin> hiya
[19:11] <DM> Hi there.
[19:11] *** DM sets mode: +o alamark
[19:11] *** DM sets mode: +o kasin
[19:12] <kasin> okies
[19:12] <kasin> where on regulus 5 where we? :)
[19:12] <DM> You weren't. You were in Waymeet.
[19:12] <alamark> brb
[19:13] <kasin> ahhh yes, I was going to type up the list so far
[19:13] <kasin> will do while we talk
[19:13] *** alamark has quit IRC (Snak 4.1 IRC For Mac - http://www.snak.com)
[19:13] <DM> Coolness.
[19:13] <kasin> coolness with the training
[19:14] <DM> Yep. I'm glad that we've got it more or less sorted.
[19:14] <kasin> so am I!
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[19:15] *** DM sets mode: +i
[19:15] *** DM sets mode: -i
[19:15] *** DM sets mode: +s
[19:16] <DM> I've been doing up NPCs under 3ed finally.
[19:16] <kasin> cool, how is it going?
[19:16] <DM> Trying to compile all the notes from seperate sources is annoying. Especially the items.
[19:17] <DM> So far I've just finished two NPCs, but not their items yet. Partially done a few others.
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[19:18] * kasin nods
[19:18] <kasin> which ones?
[19:18] <DM> That's be telling. :)
[19:19] <DM> I'm basing it on estimates of whos detalis are going to be needed. :)
[19:20] <kasin> ok, typed up
[19:20] <kasin> available at http://www.ucc.gu.uwa.edu.au/~knight/campaign/kasin/items.txt
[19:21] <kasin> whoops, missed a few
[19:23] <DM> Let me know when you've updated it.
[19:23] <kasin> there we go
[19:23] <kasin> done
[19:25] <DM> Cool.
[19:25] *** DM sets mode: +o alamark
[19:25] <DM> Let me know when you're ready.
[19:26] <alamark> almost
[19:26] <kasin> i am now
[19:27] <kasin> I think we shouldn't get the staff of size alteration, it's too big to carry around all of the time, wands would be better
[19:28] <DM> Yeah. Mind you, reduce and Enlarge and quite as speccy anymore.
[19:28] * kasin nods
[19:28] <kasin> thats why we don't want the staff
[19:28] <alamark> So this is what's available, or what we've bought?
[19:28] <kasin> besides, it's quite expensive
[19:28] <kasin> both
[19:28] <kasin> I've noted who has brought what, if anyone has
[19:29] <kasin> plus how many (eg: x5, or 2 packs, etc), and if there is a wait
[19:29] <alamark> So, Alanndrak spent 150,000 on a 9th level Peal of power? :)
[19:30] <kasin> believe so
[19:30] <kasin> didn't write who wanted that one, I think it's alanndrak
[19:30] <DM> She'd grab it, yeah.
[19:30] <alamark> Spelling
[19:30] <alamark> Peal of Power according to your list
[19:30] <alamark> g
[19:30] <kasin> well, i typed it hurrdily
[19:30] <DM> BTW, Allandrak already had a cloak of resistance +1, which is now available. Also a ring of resistance +3...
[19:30] <kasin> :)
[19:31] <kasin> (sigh)
[19:31] <kasin> really?
[19:31] <kasin> Kasin is interested in the cloak
[19:32] <DM> OK. She can have it.
[19:32] <kasin> sure. what does alanndrak want for it?
[19:32] <DM> I'll put the ring under the new 'party items' list I'm creating.
[19:32] <alamark> OK, about the Figurines
[19:32] <kasin> ok
[19:32] <alamark> The dog is for me, the raven for Zortash
[19:32] <DM> Umm... nothing. It was given to her by the party anyway.
[19:32] <kasin> didn't write down the rpice for the friendship rings (50k RRP I think)
[19:33] <DM> Oh yes, they make custom figurines BTW. But they tend to be expensive.
[19:33] <alamark> No idea about the elephant one
[19:33] <kasin> no one, it doesn't have a name next to it
[19:33] <kasin> ie: we aren't buying it
[19:33] <alamark> what the hell is a google of the night?
[19:33] <alamark> Goggles?
[19:33] <DM> Yep, 50k.
[19:33] <kasin> people have expressed an interest in many of these, but unless they lay down the dosh, they aren't being brought
[19:34] <DM> Yes, goggles.
[19:34] <kasin> see in the dark
[19:34] <DM> BTW, how much initial cash did people have? Was it 5 million?
[19:34] <kasin> there is also see in the dark sunnies
[19:34] <kasin> yep
[19:34] <DM> (I"ve just been writing down deductions)
[19:35] <kasin> renik, mitsumi, alamark, luinja all donated 1m of 5 towards the "save the paladin" charity
[19:36] <alamark> And I donated an extra million for the rod os resurrection
[19:36] <alamark> of
[19:36] <kasin> you can keep track of your own finaces
[19:37] <DM> Did you mean Allandrak rather than Alamark in that donation list?
[19:37] <kasin> nope, alamark
[19:37] <kasin> i wrote that one down because sophie didn't, 'cause she didn't have her char sheets i think
[19:38] * DM grins.
[19:39] <alamark> What exactly does the ring gate do?
[19:39] <kasin> small gate
[19:39] <kasin> small gate
[19:39] <kasin> ?
[19:39] <DM> You can put items through one and they come out the other.
[19:39] <kasin> (scrolling messed up, couldn't see what I was typing)
[19:40] <kasin> 14" across
[19:40] <kasin> hmmm, want a real gate, 14' across. oh well
[19:41] * DM grins.
[19:41] <DM> Well, Allandrak was thinking about making a cubic gate...
[19:41] <kasin> ooooh
[19:41] <kasin> pick our favourite planes
[19:41] <DM> She'd need to components though. And the time...
[19:41] <alamark> Who was interested in the adamantite dagger?
[19:42] <kasin> no one
[19:42] <kasin> does it have a name next to it? if not, no one is buying it
[19:42] <kasin> I just wrote down all of the prices
[19:42] <kasin> continue?
[19:43] <alamark> Was Alanndrak interested in the Boccob's BB?
[19:43] <kasin> no
[19:43] <kasin> you have te book leaves, she never leaves hpome now anyway, and it hates various things
[19:43] <kasin> like messiness, mistakes, the erase spell
[19:43] <kasin> ie: can't change spells that are in it
[19:44] <kasin> Kasin is interested in eyes of the eagle
[19:45] <DM> OK, need dice then.
[19:45] <kasin> coming right up
[19:47] <DM> A pair of eyes of the eagle are available for 10,000.
[19:47] <kasin> geat
[19:47] <kasin> :)
[19:47] <kasin> added to list
[19:48] <kasin> what else?
[19:49] <DM> Any more requests?
[19:49] <kasin> arrows? std price?
[19:50] <DM> Normal magical arrows? +1?
[19:50] <kasin> yep
[19:50] <alamark> hold on
[19:50] <kasin> do you want the DMG sophie?
[19:51] <alamark> Got it
[19:51] <alamark> Any aromatic oils?
[19:51] <DM> 500 gp for 50. 1750 for 200.
[19:51] <kasin> do they mention bottle of air?
[19:51] <kasin> cheap arrows
[19:51] <alamark> Bottle of air?!
[19:51] <alamark> Powder of Coagulation
[19:52] <kasin> how many can they supply?
[19:52] <DM> There are no aromatic oils currently listed so I'd have to make them up. LOoking for anything in particular?
[19:53] <alamark> Aroma of Dreams
[19:53] <alamark> Wand of Misplaced Objects
[19:53] <DM> What are you looking at Sophie? That's not 3ed.
[19:53] <kasin> ToM
[19:54] <DM> They don't have a bottle of Air but they do know someone who has one.
[19:54] <kasin> cool.
[19:54] <alamark> 2nd Ed
[19:54] <alamark> ToM and DMG
[19:54] <kasin> what effect would that have in a void?
[19:55] <DM> They'll sell it for 20,000 if you'll wait until they show, or 30,000 if you want the people to go and fetch it within a few hours.
[19:55] <alamark> Contracts of Nepthas
[19:55] <DM> A botle of air will keep producing air, even in a void.
[19:55] <kasin> how much air?
[19:55] <DM> Sophie, slow down. Are you only listing things that you're seriously interested in?
[19:56] <alamark> Yes
[19:56] <DM> A slow but steady flow. Why?
[19:56] <alamark> But I imagine K&R will be intersted in the Contracts too
[19:57] <kasin> wondering about pressure in a void
[19:57] <DM> (to Sophie) OK, in that case just list one item and then wait 'till I've gotten back to you about it. Otherwise I'll miss half of them.
[19:57] <DM> The bottle will magically keep producing air. Anywhere. As long as magic works, of course.
[19:58] <DM> You wanted aroma of dreams?
[19:58] <kasin> yeah, but it needs to produce enough air to keep pressure around someone. either that, or wear a space suit
[19:58] <DM> They make this aroma..
[19:58] <kasin> (helm of underwater action could do it too)
[19:58] <alamark> OK
[19:59] <DM> They'll sell the armoa of dreams for 500gp, or 4000 for a batch of 10.
[19:59] <DM> Note that each one has multiple uses.
[19:59] <DM> (K) The bottle does not do pressure. It just produces air.
[19:59] <DM> (K) What you want is a necklace of adaptation.
[20:00] <kasin> yep, but enough air will produce pressure. ie: does no good to be able to breathe if your lungs explode
[20:00] <kasin> yep
[20:00] <kasin> cost for necklace, if available?
[20:01] <DM> Not avialable currently.
[20:01] <kasin> doh. makeable?
[20:01] <DM> Yep. It'll take time though.
[20:01] <kasin> okies. how much time, and I assume making them in parallel isn't possible?
[20:02] <kasin> also, how many arrows +1 can be supplied?
[20:02] <DM> (K) They should cost around 30,000 each. And the time will depend on who they can find to make them, and their current schedule.
[20:03] <DM> (K) Given all of Waymeet you probably couldn't get more than ... say ... 7000
[20:03] <kasin> ok, she will get 5000
[20:03] <DM> (K) OKie.
[20:04] <DM> (A) Did you want the aroma Sophie? Anything else?
[20:04] <kasin> she is reading 3rd ed DMG
[20:04] <alamark> Bag of holding or other Extra-Dim spaces
[20:04] <alamark> Yes
[20:04] <kasin> Kasin will order a NoA
[20:04] <DM> ED spaces ... OK...
[20:04] <kasin> actually, there was one available
[20:04] <kasin> because she was offered one, but refused because she already had a necklace
[20:04] <DM> Yep. What size do you want?
[20:04] <kasin> may be sold by now of course
[20:05] <DM> (K) Sold by now, obviously. :)
[20:05] <kasin> ok
[20:06] <DM> (A) They currently have ... one size 2, three size 3, and one size 4.
[20:06] <alamark> Heward's Handy Haversack?
[20:06] <alamark> Only holds 120 lbs but useful in other ways
[20:07] <DM> There is one, yes.
[20:07] <DM> (note that Extra-D items are far too cheap in DMG!)
[20:08] <DM> (A) Which are you interested in?
[20:10] <alamark> Prices then?
[20:10] <DM> (A) HHH is 10,000
[20:10] <alamark> And the bags?
[20:11] <DM> (A) B2 is 10,000, B2 is 15,000, B4 is 20,000.
[20:12] <alamark> I'll go for the HHH then, carries less, but weighs less, has +2 to save and no fumbling
[20:12] <kasin> noted
[20:14] <kasin> ok, we done? I am
[20:15] <alamark> Monk's Belt - useful for trying not to kill people. :)
[20:16] <alamark> Bracelet of Friends
[20:20] * kasin waits
[20:20] <alamark> Everburning Torch
[20:20] <kasin> why?
[20:20] *** DM has quit IRC (h22.eu.undernet.org/ graz.at.Eu.UnderNet.org/)
[20:20] <kasin> why do you want an everburning torch?
[20:21] <alamark> Because
[20:21] <kasin> ok...
[20:21] <alamark> I intend to do some travelling
[20:22] <kasin> how are you going to carry it? if you want light, just use continual light
[20:22] <alamark> I suppose I could probably make it myself, but it would take a bit of time
[20:22] <kasin> do you need fire for some reason?
[20:23] *** hannes_ has joined #rpg2
[20:23] <kasin> woo hoo
[20:24] <hannes_> Hi
[20:24] <hannes_> Did you two get kicked off too?
[20:24] <kasin> what was the lst thing you saw?
[20:24] <alamark> no
[20:24] <kasin> no
[20:24] *** hannes_ is now known as GM
[20:24] <alamark> Everburning Torch
[20:24] *** alamark sets mode: +o GM
[20:24] <GM> Hmm...
[20:24] <GM> You can make them. It's basically a continual light stone.
[20:26] <alamark> But continual flame instead?
[20:26] <alamark> OK
[20:26] <GM> Yeah, basically.
[20:27] * kasin waits
[20:27] <alamark> Horseshoes of Speed
[20:28] <GM> Not at the moment. Can be made, though.
[20:28] <alamark> Keoghtom's Ointment
[20:29] <GM> Nope
[20:29] <alamark> Myrlynd's Spoon
[20:30] <GM> Yep. 5000
[20:30] <alamark> Phylactery of Faithfulness
[20:31] <GM> For Lyca?
[20:31] <alamark> Yep
[20:31] <GM> Nope
[20:32] <alamark> Quaal's Feather Token (Bird only)
[20:32] <GM> NOpe
[20:32] <alamark> I believe a Quiver of Ehlonna was their magical version of a staff holder?
[20:33] <GM> Yeah.
[20:33] <kasin> 3k
[20:33] <alamark> Robe of Useful Items
[20:34] <GM> 7,000
[20:34] <kasin> how much longer soph?
[20:34] <kasin> if it's a while, I'll play something for a while
[20:36] <kasin> ?
[20:37] <kasin> ok, call me when you finish
[20:37] *** Disconnected
Session Close: Sat Jan 27 20:37:04 2001
Session Start: Sat Jan 27 20:45:19 2001
[20:45] *** Now talking in #rpg2
[20:45] <kasin> I'm bbaaaack
[20:45] <GM> OK, is everyone going to wander around together to the diviners/sages/etc?
[20:45] <kasin> yep
[20:46] <GM> OKie.
[20:46] <kasin> oh, copy down a bit of the greek off the wall of the oracle squared
[20:46] <kasin> just a small amount
[20:46] <GM> Fair enough.
[20:46] <kasin> translate it some other time
[20:46] <GM> You talk to someone about seeing someone....
[20:46] <GM> Guide: What exactly are you looking for?
[20:47] <kasin> ...about a figurine of wonderous power (dog) ? :)
[20:47] <kasin> (who are we looking for?)
[20:48] <alamark> I am interested in anyone who can give me information on possible location of the remianing orb dragons
[20:48] <kasin> (ah, ok)
[20:48] <GM> Guide: I see. Orb dragons are an organisation? Or a clan of dragons?
[20:48] * kasin watches with interest, but doesn't speak
[20:50] * kasin waits
[20:50] <GM> The Guide waits.
[20:50] <alamark> Have you heard of the Dragon Orbs
[20:50] <kasin> (obviously not!)
[20:51] <GM> Guide: No.
[20:51] <alamark> They are a group of artifacts
[20:52] <GM> Guide: And you want to find them?
[20:53] <alamark> PerhapsYes
[20:54] <GM> Guide: Very well. There is one who specialises in the location and power of items. Perhaps you could see him?
[20:54] <alamark> OK
[20:54] <GM> Guide: Or if you have a good description then you could see the Finder.
[20:54] <GM> (You will get directions to both.)
[20:54] <alamark> The Finder?
[20:54] <alamark> OK
[20:54] <alamark> Go see the first person
[20:55] <GM> The first person is living in a hemispherical bubble on a wall. Nice area. Huge bubble.
[20:55] <kasin> hmmm
[20:56] <GM> Nice sign (mithril, by the looks) says Arthrandrus: Items of Power.
[20:56] <alamark> Hmm
[20:57] <alamark> Go in
[20:57] <kasin> I'd say this sage is going to be expensive
[20:57] <GM> The door is opened by a well-dressed elf of middle years.
[20:58] <GM> Elf: Good day, gentlebeings. You seek knowledge of items?
[20:58] <kasin> Yes
[20:58] * kasin gestures at alamark
[20:59] <alamark> Yes, a group of items
[20:59] <GM> Elf: Good. Arthrandrus is not busy at the moment. This way please.
[20:59] * kasin nods and floats after
[21:00] <alamark> OK
[21:00] <GM> He will take you to an elegant sitting room. There are many types of chairs here, some very simple and strong.
[21:00] * kasin smiles, and chooses a strong chair
[21:00] <kasin> (lest her armour damage one of the others)
[21:00] <GM> He will wander off and fecth some refreshments. Drinks and nibblies.
[21:01] <GM> After he's served everyone he'll leave again. And a while later another elf will come in. Male, elderly, white hair.
[21:02] <GM> Old Elf: Good day, all. I am Arthrandrus, sage of arcane craftings.
[21:02] <kasin> good day Arthrandrus, I am Kasin of many things
[21:03] <GM> Arth chuckles.
[21:03] <GM> (NPCs will introduce themselves.)
[21:04] <alamark> I am Alamark. I am interested in a group of items...
[21:04] <GM> Arth nods, taking a seat. He doesn't move like an old man...
[21:04] <GM> (of course, he is floating :)
[21:04] <alamark> .....most commonly know (AFAIK) as the Dragon Orbs
[21:05] <kasin> (lovely forthe arthrtis)
[21:05] <GM> Arth: Ah, yes. Powerful items those.
[21:06] <alamark> As you may be aware, they were relatively recently...altered.
[21:06] <GM> Arth (nodding) Indeed.
[21:09] <alamark> I would like to know they're last known locations, and present whereabouts, if possible
[21:09] <GM> Arth: Their present whereabouts is something I'm not sure of. I can find out where they last were, if you like.
[21:10] <alamark> Well, I can help you out a bit with some of them.
[21:10] <alamark> Will that reduce the price?
[21:11] <GM> Arth: Yes, it would. The amount would depend on the information.
[21:12] <alamark> ooc: There were 8 according to what I've got written down, but I'd always assumed there were 7
[21:13] <GM> OOC: I think were 8 - one for each of the BD&D age catergories.
[21:13] <kasin> :)
[21:14] <alamark> Well, out of the 8 orbs (using number to indicate original potency) 4, 5 and 8 reside with me on the Priime, or one of them, anyway
[21:14] <alamark> #7 was with a (female) Devil Lord who'd spent many centuries trying to destroy it
[21:15] <alamark> #1's and #6 were on 2 other Primes
[21:15] <alamark> #3 I have no idea
[21:16] <alamark> #2 was last on the Prime we come from, but location unknown
[21:16] <GM> Arth nods.
[21:17] <GM> Arth: How exact do you want this information to be?
[21:18] <alamark> As much as possible
[21:19] <alamark> Enough to be able to cast Sendings to them at least
[21:19] <GM> Arth: I assume you mean to their previous owners?
[21:19] <alamark> No
[21:20] <alamark> I guess you're not full aware of their alteratins the?
[21:20] <alamark> then
[21:20] <GM> Arth: (smiling) As I've said, I can tell you up to their change. I don't do creatures. Only items.
[21:21] <alamark> OK, well up to their change then
[21:21] <alamark> For exmaple, what colour was attirbuted to each, previous owners yes
[21:21] <GM> Arth: Sending-specific will be difficult. Name and address would be easier. And cheaper.
[21:21] <alamark> For example 4, 5 and 8 are green, clear and red respectively
[21:22] <alamark> OK
[21:22] <GM> Arth: I believe the colours came after the change, no?
[21:24] *** GM sets mode: +o kasin
[21:24] <alamark> Yes, but it seemed to be influenced by something
[21:24] <alamark> I do know that 7 and 8 had powers over sorcery
[21:25] <GM> Arth: You wish their pervious powers as well?
[21:25] <GM> (previous)
[21:26] <alamark> If it will help in locating them, yes
[21:26] <alamark> OK, How much for name and address then?
[21:27] <GM> Arth: For the names and addresses of their previous owners. Hmm... give me three days. I'll charge 25,000, less five thousand for any orb I don't manage to find out about.
[21:28] * kasin nods
[21:28] <kasin> Thats rather nice
[21:28] <GM> Arth smiles.
[21:29] <alamark> i assume that doesn't include the three with me?
[21:29] <GM> (The dragons aren't here.)
[21:29] <GM> Arth: The three with you?
[21:31] <alamark> As I said, 4, 5 and 7 reside with me.
[21:31] <alamark> 5 was with me prior to transformation, and I have a pretty good idea of who had and where 4 and 7 used to be.
[21:32] <GM> Arth: Fair enough. The price works out evenly then.
[21:33] <GM> Arth smiles.
[21:33] * kasin watches
[21:35] <alamark> So 10,000 then?
[21:35] <GM> Arth: (somewhat sternly) 25,000. 5000 per orb.
[21:37] <alamark> Oh sorry
[21:38] <alamark> OK
[21:38] <GM> Arth: No problems. I will see you in three days.
[21:38] * alamark hands over 25,000
[21:38] <GM> OK.
[21:38] <GM> You leave?
[21:38] <kasin> yep
[21:39] <alamark> yep
[21:39] <GM> OK... what next? Go home?
[21:39] <kasin> soudns fine to me
[21:39] <kasin> just check our purchases?
[21:39] <kasin> ie ne1 going to get the unmarked ones
[21:40] <GM> Hmm... Zel would probably want the Rod of Alertness, but he isn't here.
[21:40] <alamark> Yep
[21:40] <alamark> We can always come back
[21:41] <GM> If it's still available..
[21:41] <kasin> (might want to reload that...I've added things, fixed typos. the rod is 100,000 not 10,000)
[21:41] <GM> Did reload. :)
[21:41] <kasin> rod is useful if you camp on the road
[21:42] <GM> And he'd want it - whether he'd want to pay that much is another thing.
[21:42] <kasin> thats for sure
[21:42] <kasin> ok, we won't get it
[21:42] <GM> You Gate home....
[21:42] <kasin> yeppers
[21:43] <GM> Nothing horrendous has happened in the time you've been away.
[21:43] <kasin> thats nice to hear
[21:43] <alamark> Excellent
[21:43] <kasin> ok, what now?
[21:44] <GM> Going to basically take a few days off (ie do normal stuff?)
[21:44] <kasin> sounds fine to me
[21:45] <GM> Zel will have recovered somewhat, so you can chat with him if you wish.
[21:45] <kasin> goodie
[21:46] <kasin> any questions we want to ask with renik around?
[21:46] <GM> All of them?
[21:46] <kasin> I guess we should see what he intends to do, see if he wants to stay, etc
[21:47] <alamark> I thought I told you to leave him alone...
[21:47] <GM> Zel: I can do more here than back in the other reality, so I'll stay if I'm needed. Otherwise I'll see if I can head back.
[21:47] <GM> (Yeah, but chatting over breakfast and all...)
[21:47] <kasin> why did you come back then?
[21:47] <GM> Zel: Had a few things I needed to do.
[21:48] <kasin> Ok
[21:48] <kasin> Well, we would be happy for you to stay
[21:49] <GM> Zel: In what capacity?
[21:49] * kasin shrugs
[21:50] <GM> Zel: I don't mind helping you lot on missions, but I'll want something constructive to do outside of that too.
[21:50] <alamark> Oi!
[21:50] <kasin> yes?
[21:50] <alamark> Um, chief of security for Maret?
[21:50] * kasin smiles
[21:51] <kasin> well, we need a good security person
[21:51] <GM> Zel: Sounds good. What do you need secured?
[21:51] <kasin> everything
[21:51] <GM> Zel: Securing Letnor would be a real pain. Maret would be much easier, discounting magic.
[21:52] <kasin> we need to try and make sure that appropriate people are trustworthy
[21:52] <kasin> why would securing letnor be harder?
[21:52] <GM> Zel: Too much wilderness.
[21:52] <kasin> discounting magic is also like discounting living people
[21:52] * kasin shakes her head
[21:53] <kasin> phsyical security of the area, letnor or maret, is rather difficult
[21:53] <alamark> The capitsal then
[21:53] <GM> Zel nods.
[21:53] <kasin> we have to assume any teams that wish to be inserted will be
[21:53] <GM> Zel: Given teleportation, yes.
[21:53] <kasin> however, with regard to that side of things, some people do travel across the border such as merchants
[21:53] <GM> Zel: I don't know that much about magic. I'd be more on the anti-mundane side. You know, spies and such.
[21:53] <kasin> and some of those are not going to be very nice people at all
[21:54] <kasin> exactly
[21:54] <GM> Zel (laughs) Merchants I can handle.
[21:54] <kasin> (darkly) some of these merchants are really not very nice
[21:54] <GM> Zel: If they break laws they'll get what's coming to them.
[21:54] <kasin> spies could be a considerable problem
[21:54] * kasin nods
[21:55] <GM> Zel and if they don't and still aren't nice then the laws may need changing.
[21:55] <kasin> nice thing about being the rulers. We can if necessary, change the laws.
[21:56] <GM> Zel: True. I'll need access to the law books of course.
[21:56] * kasin tosses her head at Renik
[21:56] <GM> R frowns slightly.
[21:56] <kasin> he is writing the Letnorian laws. For the Maretian ones, see Mitsumi
[21:56] <GM> R: Quite a job too.
[21:57] <GM> Z: By the way, having a dragon guarding a border is cute.
[21:57] <kasin> thanks. How did you know about that?
[21:57] <GM> Z: I talked with him.
[21:58] <kasin> I see. What did he say?
[21:58] <GM> Z: Basically that he's discouraging invasion and banditry.
[21:58] <GM> Z: Didn't seem too chuffed to be there, really.
[21:58] <kasin> not surprised. he lost a duel.
[21:58] <GM> Z: Oh?
[21:59] <alamark> What merchants are you worried about Kasin?
[21:59] <kasin> remember at baron (whats his face)'s. the cellar
[21:59] <kasin> slaves were brought in via merchants
[22:01] <kasin> as a condition of accepting any kind of position, we would have to make sure about a few things about you
[22:01] <GM> Z: Background check, eh? Sure, I understand.
[22:02] <kasin> ok. magical background check of course
[22:02] <GM> Z: Of course.
[22:02] <kasin> perhaps some kind of shared position alamark?
[22:03] <kasin> .me shrugs
[22:03] <alamark> Perhaps
[22:04] <alamark> If you took on an apprentice and trained them for Maret, I would be happy with that
[22:04] <kasin> well, wrt merchants, they come through maret anwyay
[22:05] <GM> Z: Sounds good. Ideally of course I'd like to be able to teleport to hot spots and get magical communication happening. But I guess that can wait.
[22:05] <kasin> after the checks, I guess we can offer you a nice bonus item too
[22:05] <kasin> a ring of invisibility
[22:06] <alamark> And with Malta's Pattern transport, I can set up a teleport affect
[22:06] * kasin nods
[22:06] <GM> Z: Hmm... would be useful on missions.
[22:06] <alamark> I'll have to get someone from the school, but it's doable.
[22:06] <alamark> What was going to happen to the ships patrolling the Sun Isles (the ones with graduates of the academy?)
[22:07] <GM> R: Allandrak will usually be here if there's an emergency.
[22:07] * kasin nods
[22:07] <kasin> what level i the spell?
[22:07] <kasin> (is)
[22:08] * kasin coughs
[22:08] * kasin sighs
[22:10] <kasin> ok, well we will organise the checks
[22:10] <GM> R: Shall I get started on that?
[22:10] <kasin> in the meantime, just get used to the place. it's different, and you have new eyes
[22:10] <GM> Z nods
[22:11] <GM> Z: And the city is brand new.
[22:11] <alamark> Are those ships going to go back to patrolling the Sun Isles?
[22:11] <kasin> yes
[22:11] <GM> The few remaining ships, that is.
[22:11] <kasin> I would apprecriate those mages
[22:11] <kasin> (oops)
[22:13] <kasin> breakfast over?
[22:14] <GM> OK, Renik will do various checks and have an 'interview' with Zel - in private.
[22:14] <kasin> ok
[22:14] <GM> Renik will chat with people later about this. Zel will not be present, naturally.
[22:14] <alamark> It depends - how many crew/soldiers do you have left out of the original - how many ships?
[22:15] <kasin> 5 ships
[22:15] <kasin> i imagine the crew of those ships survived
[22:15] <GM> Yes.
[22:15] <alamark> ooc; remember alamark resurrected one of his mages who was on a ship and I believe the whole crew was lost, so not all would have been recovered
[22:15] <kasin> yep
[22:15] <GM> OOC: Yep
[22:15] <kasin> we was much more than 5 ships before the wave
[22:16] <kasin> (there was)
[22:16] <GM> (Want Renik's report?)
[22:16] <kasin> yep
[22:18] * kasin waits for Zel's report
[22:18] <GM> (I'll assume that's a yep from Sophie)
[22:18] <GM> R: First of all, Zel is LG.
[22:18] <alamark> yep
[22:19] <GM> R: Secondly, Shamane thinks very highly of him. With a bit of training he could become a priest.
[22:19] <kasin> ummm, yeah
[22:19] * kasin looks disbelieving
[22:19] <GM> R: Thirdly, if he were to die now he would go to the plane of Deithese, Goddess of Justice.
[22:20] <kasin> well, I could believe that for what he appears to be now. for the zel we knew...
[22:20] <kasin> he was a bandit!
[22:20] <GM> R: I have talked with him about his change of outlook. It appears that they have an interesting system for punishing criminals in the other reality.
[22:20] <kasin> oh dear. helm style?
[22:20] <GM> R: It appears to basically be an alignment change - chaos to law.
[22:21] <GM> R nods.
[22:21] <kasin> ah
[22:21] <kasin> I assume he was caught as a criminal there
[22:21] <GM> R: Yes.
[22:21] <GM> R: Mind you, to him this was long ago.
[22:22] <kasin> ok...
[22:22] <GM> R: He considers this 'magical education' to be a good thing and wants to introduce it here too.
[22:22] <kasin> uhoh
[22:22] <alamark> Oh, smeg
[22:22] <GM> R nods.
[22:22] <GM> R: Even better, changing him back isn't likely to be nice. He's lived for how long like this?
[22:23] <alamark> What alignment was he before? CG?
[22:23] <kasin> a crininal, with a criminals knowledge, starts working for the law
[22:23] <GM> R: Set a thief to catch a thief. Apparently all their top thief-catchers are 'turned' criminals.
[22:24] <kasin> makes sense
[22:24] <GM> R: Most of that society just doesn't think like that.
[22:24] <kasin> the best counter-hacker is a hacker
[22:24] <GM> R nods.
[22:24] <alamark> Yeah, yeah
[22:24] <alamark> But this is different
[22:24] <alamark> I guess we do have the helm of opposite alignment
[22:25] <kasin> was it willing?
[22:25] <GM> R: And make him chaotic evil?
[22:25] <alamark> The thing is, even if we change the alignments of people irrevocably evil, they still have to pay for their crime
[22:25] <GM> R: Willing? No. They don't give the people a choice. Not even die or change.
[22:25] <alamark> I wasn't tAlking about using it on Zel
[22:25] <GM> R: Zel thinks that a life-time to serving the community is paying for their crimes.
[22:26] <alamark> I meant, if that punishment is instituted, it's well within our capabilities
[22:26] * kasin nods
[22:26] <kasin> we also give them a choice
[22:26] <GM> R: nods
[22:26] <alamark> Yes, but this is a medieval society
[22:26] <kasin> I think alamark meant we have a helm and use it
[22:26] <alamark> Excatly
[22:26] <kasin> medieval society
[22:26] <kasin> society?
[22:26] <alamark> The people are not going to be that keen on a murderer who's punishment is to turn them to good
[22:27] <GM> R: Difficult with people aligned towards goodness. What do we do there? And what about lawful evil people?
[22:27] <alamark> CG
[22:27] <GM> R: Yes, but the C bit could be worrying it it's too extreme.
[22:27] <alamark> Better than LE
[22:27] <kasin> we are not going to start mass converting alignment in that manner
[22:28] <alamark> Depends on whether they're a commoner or a leader of some kind
[22:28] <alamark> Better than killing people
[22:28] <alamark> Hey, maybe I'll use it for Maret...
[22:28] <kasin> I think punishing by changing alignment isn't a good punishment anyway
[22:28] <GM> R: (thoughtfully) Even if it turns their souls from evil?
[22:28] <kasin> wel...
[22:29] <GM> R: Voluntarily of course.
[22:29] <kasin> I didn't say that it shouldn't done. just that it shouldn't be used as the punishment
[22:29] <GM> R: (nods) As part of the reintegration into society, perhaps.
[22:29] <alamark> Yoiu know, if we'd done that with the 5000-odd people, the Sun Isles wouldn't be so bereft of people
[22:29] <kasin> I can see someone murdering someone in the knowledge this would happen to them, and they would "get away" with it
[22:30] <alamark> Then again, we needed them for Mitsumi, but that's going into pretty grey territory...
[22:30] <kasin> also, what if soemone undoes it?
[22:30] <kasin> over a country scale?
[22:30] <GM> R shudders.
[22:30] <alamark> Exactly, that's why alignment change alone is not enough.
[22:30] <GM> R: Good point.
[22:30] <alamark> We'll cross that bridge when we come to it
[22:31] <GM> R: Shall we get back to Zel?
[22:31] * kasin nods
[22:31] <kasin> what shall we do
[22:31] <alamark> for really severe crimes, some kind of indentured manual labour, length of time dependent on severity of the crime
[22:31] <kasin> err, I meant about Zel, not about criminals
[22:32] <kasin> OOC: I'm going to make a NPC DB like I have for the norse campaign about this campaign
[22:32] <GM> (fine)
[22:33] <kasin> well, even if he was turned back into his former self, I don't thoink that would be a big problem
[22:33] <GM> R: I'm not sure what we can do about Zel.
[22:33] <GM> R: He's well suited to being a security person ... but ...
[22:33] <kasin> for us I mean. Big problem for him
[22:33] <kasin> Alamark, has Zel mentioned about the mother of his child?
[22:33] <alamark> Leave Zel as he is
[22:33] <kasin> agreed
[22:34] <alamark> If he's happy
[22:34] * kasin nods
[22:34] <alamark> Err, no, not AFAIK
[22:34] <kasin> so...what has happened?
[22:34] <kasin> do they have marriage there?
[22:34] <kasin> did she die? do they have some kind of weird custom of baby making by the numbers?
[22:35] <GM> R shrugs.
[22:35] <kasin> just wondering
[22:35] <kasin> also, the question I have about the things he did when he got back is: who did he do them for?
[22:36] <GM> R: Since they don't concern us I didn't ask about that in our interview.
[22:36] <kasin> I guess so.
[22:36] <GM> R: I'd really like to know, but ... I suppose he'll tell us if he wants to.
[22:37] <kasin> he may have no choice
[22:37] <kasin> he may not be able to tell us
[22:37] <GM> R: In that case he has no choice. If it affects him adversely it affects us, in the long term.
[22:37] <alamark> Youn know that Shamane does not consider it important IIRC
[22:38] <kasin> (oh, ok. well in that case...)
[22:38] <GM> R nods.
[22:38] <GM> R: Not important for us to know, anyway.
[22:38] <kasin> I guess we offer him the poistion
[22:38] <kasin> why he changed so much as my biggest concern
[22:39] <GM> OOC: Zel gets himself a face injury and starts calling himself Wharf. :)
[22:39] <kasin> ooc: does this mean he trains all of the time, but gets thrashed by everything in melee combat?
[22:39] <GM> OOC: Umm ... yeah, possibly. :)
[22:40] <kasin> ok, everyone agree?
[22:40] <kasin> I don't mind if he works for Maret
[22:40] <GM> (General assent.)
[22:41] <kasin> ok, discuss next mission?
[22:41] <GM> (OK)
[22:41] <GM> OOC: Have you done the spells for the drow yet?
[22:41] <kasin> I think we should start looking at how we are going to get to that station, and also about the thing to the north
[22:41] <kasin> (no, sorry)
[22:42] <kasin> (forgot all about it)
[22:43] <kasin> we will likely need to discover it's weakness as well. It's possible the reatures in the old dwarven stronghold are using it like the conjurer was
[22:43] <GM> R nods.
[22:43] <kasin> to investigate the Sstation, we need something to survive in up there
[22:43] <GM> R: Do you think the Altans would have some records of it? Or the people of Okalty?
[22:43] <alamark> Do you mean where the giants lived in Alta, or somewhere else
[22:44] <kasin> necklaces of adaption will do the trick if magic works
[22:44] <kasin> the old dwarven stronghold was on a plateau, with tunnels leading down
[22:44] <kasin> apparently they found "something" and where all killed off
[22:45] <kasin> it sounds like the site of the giants stronghold, with the tunnels underneath
[22:45] <GM> R nods.
[22:45] <GM> R: Would it be safe to discuss matters with the Drow directly?
[22:45] * kasin shrugs
[22:45] <kasin> don't know
[22:45] <kasin> it will give away what we know
[22:45] <kasin> depends what she is there for
[22:45] <kasin> possibly the adamantite
[22:46] <GM> R: Seems like a good enough reason.
[22:46] * kasin nods
[22:46] <kasin> she may not even know
[22:46] <kasin> although if we tell her...
[22:46] <kasin> I think we need to find out what she knows, but that will be difficult without speaking with her
[22:47] <GM> R: Yes, and speaking to her... she would learn as much as we would, no doubt.
[22:47] * kasin nods
[22:47] <kasin> if mistsumi was here...
[22:47] <kasin> perhaps we work on the station first
[22:47] <kasin> it will take a while to get there
[22:48] <kasin> I think I can get to the station, even without magic
[22:48] <kasin> but it requires some things we don't have
[22:48] <GM> R: Can we get them?
[22:48] <alamark> It is entirely possible that gaining access to the station will help any other endeavours
[22:48] * kasin nods
[22:48] <kasin> exactly. remember the result from the divination
[22:49] <kasin> also, the images you have seen show space a lot
[22:49] <kasin> we would need a form of non-magical propulsion, and an oxygen supply. one thing would suffice for both
[22:50] <kasin> I could use my armour as a suit. the non-temperature conducting properties of the armour will suffice for a while
[22:50] <GM> R: Possibly something to shield against radiation too. How many rays would be up there?
[22:50] <kasin> assuming we can get in. I've no idea what everyone else could do, but I could get there a rig a line from the area we assume magic doesn';t work in, to the area we assume it does
[22:51] * kasin nods
[22:51] <kasin> my armour will be fine against that
[22:51] <GM> Allandrak: I'm still thinking that there should be a way to draw on the power or artifacts or relics in non-magic surroundings.
[22:51] <kasin> (e) we will be inside the protective envelope of the planet's magnetic field, so we should be ok
[22:51] <GM> kasin: Or my staff.
[22:52] <kasin> oh yes, I'm sure it's possible
[22:52] <GM> (That was kasana)
[22:52] <kasin> ( I just reasd it as kasana. didn't see it :)
[22:52] <GM> :)
[22:53] <kasin> hmmm, my armour will need some work to make it airtight again. I can get my helm back from the dwarves, assuming they haven't melted it down yet
[22:53] <kasin> I can ask them to do this. strange request.
[22:54] <GM> alamark: Well, if magic doesn't work up there, it's no point me going.
[22:54] <kasin> first thing, we need to find out if magic doesn't work there
[22:54] <GM> (Auto-completion! Damn!)
[22:54] <GM> (I typed 'a' and Alamark came out)
[22:54] * kasin nds
[22:54] <GM> (It was allandrak)
[22:55] <GM> R: How do we find that out? Divination?
[22:55] <kasin> if I can get out there, we can rig a line and I can drop suits along it
[22:55] <kasin> sounds good
[22:55] <alamark> You know, while it is magical, I don' think they're completely magical
[22:55] <alamark> Air spores that is
[22:56] <alamark> They make it difficult to breathe in a normal environment, but create oxygen in a vacuum, underwater etc
[22:56] <GM> R: Air spores?
[22:56] <alamark> That coupled with a creature, naturally able to fly...
[22:56] <kasin> air spores? good, except need pressure as well
[22:57] <GM> Bruin: How about sending an Air elemental up there?
[22:58] <kasin> that would work quite well, assuming the air elemental is willing
[22:58] <kasin> hmmm, breathing in an air elemental...
[22:59] <GM> B: Should be. For a scouting mission anyway.
[22:59] * kasin nods
[22:59] <kasin> shall we check on the magic/non-magic bit first?
[22:59] <GM> R: Hmm... need to cast it unless we're willing to wait six days.
[23:00] <alamark> You mean check with divinations?
[23:00] <GM> R nods.
[23:01] <kasin> we could experiment
[23:01] <kasin> somehow
[23:02] <GM> R: Experiment?
[23:02] <kasin> move something magically beyond the non-scry limit
[23:03] <alamark> An air elemental to move it would probably be easiest
[23:03] <GM> B: That's what I was suggesting.
[23:03] <kasin> get the AE to throw a CL up above the limit
[23:04] <kasin> summon the AE in letnor tell it to go up I guess. could even hold the CL on the end of a pole
[23:04] <kasin> shall we do that?
[23:05] <GM> B: I was hoping that the AE might be able to move beyond. But yes, that would be a good test too.
[23:05] <GM> Kasana: How is it going to tell what the boundary is?
[23:05] <GM> (Need to go to bathroom. AFK for a while)
[23:06] <GM> (If you need to go, go now too please. :)
[23:06] * kasin waits
[23:07] <alamark> We can supervise from scrying and advise it via whoever commands it
[23:09] * kasin nods
[23:09] <kasin> also, the light on the end of the pole will be a good guide
[23:11] <alamark> yep
[23:11] <kasin> OOC: what do you think would be a good number of points for stats in norse. average of 11?
[23:11] <kasin> average of 12?
[23:13] <GM> OOC back...
[23:13] <GM> OOC sorry about that
[23:13] <kasin> np
[23:13] <GM> Commands can't be delivered over that distance, I believe.
[23:13] <GM> Without telepathy or something.
[23:14] <kasin> oh well
[23:14] <kasin> well, it can do what it thinks is best
[23:14] <kasin> it can give us info, even if it doesn't get all of the way up
[23:14] <kasin> lets see...how fast does a AE move...
[23:15] <kasin> (move 100')
[23:15] <kasin> (does anyone have a reasonable idea?)
[23:16] <GM> Kasana: Fly up to below the barrier ourselves and summon it there.
[23:16] <GM> K2: Of course then we may as well just toss something through ourself.
[23:17] <kasin> (ummm, it will take the AE something like 91 days for it go from ground level, flying continously)
[23:17] <kasin> ummm, Kasana, that high, there isn't any air. we would need to get that bit worked out first
[23:18] <GM> (Which is why Kasana suggested something different.)
[23:18] <kasin> (yep)
[23:18] <GM> K2: As long as magic still works there won't be a problem.
[23:18] <kasin> got a spell to protect you/us?
[23:18] <GM> K2: Hmm... no, I don't.
[23:18] <kasin> ok, so we do the air bit first.
[23:19] <kasin> we could just wait for the necklace of adapation to be completed
[23:19] <GM> K2: SHould be possible to buy an item. Hmm... the DMG had necklace of adaptation.
[23:19] <kasin> got one on order
[23:19] <GM> K2: Ah yes, that would help.
[23:19] <kasin> unless you want to make one yourself
[23:19] <GM> K2: Me? Not really.
[23:20] <kasin> ok, so we wait then
[23:20] <kasin> once we get one, we can continue with this experiement
[23:20] <GM> R: Sounds good.
[23:20] <GM> R: Do we do something about the drow while we're waiting?
[23:20] <kasin> it will be a while. anything else we want to do while we wait?
[23:20] * kasin smiles
[23:21] <GM> R grins.
[23:21] <kasin> what shall we do about the drow. speak to her?
[23:21] <GM> Allandrak: Fetch another of the dragons-orb kids?
[23:21] * kasin nods
[23:21] <alamark> OK, how about we summon an AE,t hen ask them about vacuums and what they know about them?
[23:21] <kasin> could do that
[23:21] <kasin> hey, thats an idea. it will probably know.
[23:21] <kasin> great idea
[23:21] <GM> Bruin: I'm happy to do that.
[23:22] <kasin> it might know what happens high up too
[23:22] <GM> (general assent)
[23:23] <kasin> go for it
[23:23] <GM> R: Perhaps we should talk to Spinner or another dragon too. No doubt some of them have tried flying up as high as possible.
[23:23] * kasin nods
[23:23] <kasin> lets not
[23:23] <GM> Bruin will wander off to summon an elemental - out of the castle.
[23:23] <kasin> it will give things away
[23:23] <GM> R grins.
[23:24] <GM> (Actually, this would probably be a good place to leave it. Given how late it is.)
[23:25] <kasin> oh, damn! didn't realise the time
[23:26] <GM> (Yeah.)
[23:26] <GM> (And I've been staying up too late playing Alpha Centauri... and can never sleep past 7:30am)
[23:26] <GM> (I'll win on transcend yet...)
[23:26] <kasin> oh well
[23:27] <kasin> what time shall we play next?
[23:27] <GM> I currently have no plans for next week, although Wed may be badminton.
[23:27] <kasin> ok, any day next week is ok I think
[23:27] <alamark> ditto
[23:28] <GM> I'm happy doing K&A once or twice. NS would be nice too. How often would you too like to RP?
[23:28] <kasin> twice is good :)
[23:29] <kasin> say monday, wed for K&A?
[23:29] <kasin> thursday for NS?
[23:29] <GM> Not doing Realms?
[23:30] <kasin> did it last week
[23:30] <GM> Last week as in not yesterday? So as in 'is due next week"?
[23:31] <kasin> not due next week, as in, thursday just gone
[23:31] <alamark> OK, Thursday for NS
[23:31] <kasin> sorry, should have been this week
[23:31] <alamark> Realms is next on the 8th
[23:32] <GM> OK...
[23:32] <alamark> So K&A on the 29th and 31st and NS on the 1st
[23:32] <GM> So three sessions. Mon, Wed and Thurs. If Badminton is on Wed, we'll move that one.
[23:32] <GM> OK.
[23:32] <kasin> to, say, friday
[23:32] <kasin> in fact, we could do that anyway
[23:33] <GM> I'm fine with that.
[23:33] <alamark> OK
[23:34] <GM> OK, so Mon, Thurs and Fri.
[23:34] <kasin> yep
[23:34] <GM> Have 10,500 XP.
[23:34] <GM> No favor
[23:34] <kasin> cool
[23:35] <kasin> perhaps you want to reduce that?
[23:35] <kasin> not that I mind if you give that much...
[23:35] <GM> ] Hang on ... wrong system.
[23:35] <kasin> :)
[23:35] <GM> grin
[23:35] <GM> Umm... divide it by 10.
[23:35] <GM> I was still going by the 12k per session average.
[23:35] <GM> :)
[23:35] <alamark> So 1050 XP then?
[23:35] <kasin> yep
[23:36] <GM> Yep.
[23:36] <alamark> ok
[23:36] <GM> OK. Bye...
[23:37] <alamark> cya
[23:37] *** GM has quit IRC ([x]chat)
[23:37] <kasin> bye bye!
[23:38] *** Disconnected
Session Close: Sat Jan 27 23:38:07 2001