Odin (Hierarch of Thought) Alignment: NG or (L)N Sex: Male AD&D Plane: Arcadia Race: Unknown Clerical Alignment: Any Good Followers Alignment: Any Required Abilities: Wisdom 12 Weapons Allowed: Spears, javelins, and pikes Spells Granted: All (Major) Divination (Major) Numbers (Major) Rune Spells (Special) Thought (Major) Weather (Major) Granted Powers: Clerics of Odin may specialize in the use of one of their allowed weapons. Clerics of Odin may cast Reincarnate as a fourth level spell. Clerics of Odin may cast spells of the Wizard schools of Greater and Lesser Divination as if they were normal priest spells. At 3rd level a cleric of Odin may cast Find Familiar. This spell may be only if the Cleric does not currently have a familiar, and will always summon a Raven. In all other respects this ability is identical to the mage spell of the same name. Once per day starting at 5th level a Cleric of Odin may throw a Javelin of Lightining. Clerics of Odin may learn Power Runes as described in Gaz7 Northern Reaches. This may be done without the loss of a Constitution point. However, the Cleric must still follow the spells and rituals described in Gaz7. Clerics of Odin do not receive Purify Food & Water. Symbol: The silhouette of two ravens facing each other, the head of a man between them. Interests: Wise Rulers, Living Life to the Fullest Worshipped in: Everywhere, most common in the Northern Reaches