Djaea (Hierarch of Matter) Alignment: NG or LN Sex: Female AD&D Plane: Elemental Earth Race: Human (Neathar) Clerical Alignment: Any Good Followers Alignment: Any Required Abilities: Wisdom 12 Weapons Allowed: Any Bludgeoning Spells Granted: All (Major) Animal (Minor) Creation (Major) Divination (Major) Elemental Air (Minor) Elemental Earth (Major) Elemental Fire (Minor) Elemental Water (Minor) Guardian (Major) Healing (Major) Necromantic (Major) Plant (Minor) Protection (Major) Summoning (Major) Sun (Minor) Weather (Minor) Granted Powers: At third level a Cleric of Djaea may accurately identify plants, animals, and clean water. At fifth level a Cleric of Djaea may shapechange into a normal bird once per day. The cleric heals d6*10% of the damage he has suffered when this ability is used. The cleric's clothing and one item in each hand become part of the new shape to reappear when the cleric resumes human-form. The change takes one round. At sixth level the cleric may also shapechange into a reptile once per day. At seventh level may also shapechange into a mammal once per day. Clerics of Djaea have no power over undead. Symbol: A large white stone with a serpent curled around it. Interests: Preservation of Life and Planets Worshipped in: Anywhere